🏆 An in-depth guide to maximizing your score in each game mode of Dawncaster. Select a game mode below to get started!
Your Standard mode score is determined by the following two factors:
The combined score from these six scoring parameters are multiplied by your malignancy modifier to give your final score. These parameters are:

Each parameter is assigned a rank from one to nine (I – IX), based on your performance, and you'll be given a score corresponding to that rank.
At the maximum rank (IX):
Score growth between ranks is non-linear. Meaning that jumping from rank VIII (8) to IX (9) in one parameter is usually worth a lot more than jumping from I to V in another. Important to keep in mind if you are forced to prioritize one parameter over another. Unfortunately, most of these parameters are hidden from you during the run, so you'll have to keep track of them on your own.
Here's a detailed breakdown of each score parameter:
Determined by the highest damage you do in a single instance. This can either be direct action damage, burning, bleed damage (not triggering damage + bleed), doom, etc. Any single source of damage will do.
This parameter is ranked the same way for both Standard and Sunforge.
| Rank | Threshold | Score |
|---|---|---|
| IX | Over 5000 damage | 2,000 |
| VIII | Over 2500 damage | 1,500 |
| VII | Over 1500 damage | 1,250 |
| VI | Over 1000 damage | 1,000 |
| V | Over 250 damage | 750 |
| IV | Over 100 damage | 500 |
| III | Over 50 damage | 250 |
| II | Over 25 damage | 150 |
| I | ??? | 100 |
Overkill damage counts as well! However, charm kills don't count as damage dealt, even with a high charm value. Slay and subjugation wins also don't count.
Your in-game base score is the sum of your scores in the six parameters above. If you max out everything on Impossible difficulty, this gives you a base score of 14,500 (6000 + 4 × 2000 + 500).
This score is then multiplied by your Malignancy percentage, which is the sum of all malignancies enabled for the run. The highest malignancy percentage you can have right now is 220%. Going with the numbers above, this gives us a max malignancy bonus of 31,900 (14500 × 2.2).
Adding that to the base score, puts the highest achievable Standard score for an Impossible run at 46,400 (14500 + 31900)!
Similarly for the other difficulties, the highest achievable scores are:
(4000 + 4 × 2000 + 500) × (1 + 2.2))(1400 + 4 × 2000 + 500) × (1 + 2.2))(700 + 4 × 2000 + 500) × (1 + 2.2))These numbers will of course vary over time, as the game introduces new malignancies, or tweaks the percentages on existing ones.